Developer Commentary

Developer Commentaries

A few years ago I discovered a developer commentary of my favourite videogame of all time, and found it absolutely fascinating (as well as decently entertaining). To see the design decisions behind elements of the game that I’d never even considered twice opened up a whole new perspective, and has only added to my enjoyment since.

Around a year or so ago I obtained the complete series boxset of Futurama, one of my favourite animated shows, and honestly have since regarded it as more of a collector’s item than a usable product, considering its easy availability on TV and other platforms. I was happy to know that I owned the series and had paid the creators back for all the years of laughter, but never saw much point in owning the content. I have, however, found real value in the developer commentary audio language selection, and am currently having a great time re-watching episodes and hearing more about the creative process as well as the original ideas for the episodes, some unexpected challenges in creating them and some snippets of what was going on behind the scenes.

And, well… it turns out that that’s about all I have to say on developer commentaries. Go listen to ’em, you might find them interesting. Other than that, I guess I leave you with that. Sorry for the 2 paragraph blog post. In all honesty, I’ve been sitting on this for a few days and nothing much has come out. I guess my brain wants to take a week off!